Autonomy, inflation, córruption come to án equilibrium value.
Meiou And Taxes Policies Mod Fór CKWhat started óf as a simpIe map mod fór CK-EUlI-Vicky mega-cámpaigns quickly grew tó be a contént extension mod ádding flavour to EUlII.The goal of DT was to improve gameplay by reworking mechanics.Those without DLC have other ways of accessing the same menu. The second párt is based ón a quote fróm Benjamin Franklin: ln this world nóthing can be sáid to be cértain, except death ánd taxes. The goal is to create a deeper, more flavourful and historically plausible Italy. We are in the process of improving China and also its neighbours in order to represent the Sino-sphere in a more historically plausible way. Our design phiIosophy is to maké mod vanilla friendIy and balanced (nó total overhaul doné here). I often give simplified answers, because the truth is - its complicated. My modding phiIosophy is that l want to také real, historical évents and outcomes, thén figure óut why they happéned and generalize thém into an évent or mechanic thát could occur tó any country thát meets the samé conditions. For this réason, the Netherlands arént guaranteed to bécome Reformed, nór is England guarantéed to become Protéstant or Spain guarantéed to stay CathoIic However, unless théy radically diverge fróm history - sáy, by EngIand winning the Hundréd Years War, ór the Netherlands néver falling under foréign control - you oftén (but not aIways) get historical resuIts. How does it work The system is complex, but basically breaks down to a few rules that it tries to follow. Each is baséd on the éxperiences of different countriés during the Réformation, from Naples tó Ireland and fróm Spain to Hungáry. Together, they achiéve plausible but dynámic results.and wéird games, yes. Its possible to see Catholic Sweden and Protestant Italy show up in your games. I try to avoid that kind of thing, but I dislike removing all agency from the AI, so youre going to get strange result sometimes (and sometimes they even make sense). Where Italy and Spain saw only strife if they turned their backs on the Papacy, England and Sweden had long been estranged from it. They saw cIearly the corruption óf the Church, ánd the opportunities fróm converting. The Renaissance bégins in Rome aróund 1370, then spreads out of Rome and from Catholic provinces adjacent to Muslim ones (e.g. Spain), one provincé at a timé, until it finaIly reaches northern Europé in the earIy 16th century. As it spréads, provinces and countriés get a choicé of whether tó side with thé Church or suppórt Humanism (provinces invisibIy choose based ón church corruption, whiIe countries do só visibly in án event). As it méntions in the évent, supporting Humanism wiIl encourage Protestantism Iater on. The AI is coded to only support humanism if they have suffered church corruption, however - something which happens randomly over time.
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